品牌介紹
Mechdyne公司是世界最大的沉浸式網(wǎng)絡(luò)化協(xié)作視覺(jué)系統(tǒng)的專(zhuān)業(yè)企業(yè),。在公司承接的各種項(xiàng)目中,我們通過(guò)深入了解用戶(hù)需求,,為用戶(hù)提供產(chǎn)品和定制解決方案,,其中包括視覺(jué)設(shè)備、軟件及支持系統(tǒng)等,。Mechdyne的子公司VRCO有限公司專(zhuān)門(mén)從事沉浸式和交互式軟件的開(kāi)發(fā)和技術(shù)支持,。另一家子公司Fakespace Systems有限公司主要提供高級(jí)顯示技術(shù)和服務(wù)。?
Mechdyne公司成立于1996年,,創(chuàng)始人Chris Clover博士是美國(guó)愛(ài)華州立大學(xué)的博士畢業(yè)生,,在大學(xué)的“虛擬現(xiàn)實(shí)應(yīng)用中心”積累了豐富的經(jīng)驗(yàn),。他認(rèn)識(shí)到高級(jí)視覺(jué)化和交互技術(shù)前景被看好,,而且在研究過(guò)程中逐漸發(fā)現(xiàn)定制系統(tǒng)、軟件和服務(wù)的市場(chǎng)需求,,并具有巨大潛力,。公司研發(fā)出了第一款可用現(xiàn)有PC機(jī)代替超級(jí)計(jì)算機(jī)進(jìn)行驅(qū)動(dòng)的商用CAVE?系統(tǒng);第一款用于沉浸式視覺(jué)應(yīng)用領(lǐng)域的后端投影曲線(xiàn)屏幕系統(tǒng),;以及世界上第一個(gè)可配置的沉浸室-FLEX?,。
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Mechdyne公司的快速健康發(fā)展使其成為大型視覺(jué)技術(shù)創(chuàng)新產(chǎn)品的頂級(jí)供應(yīng)商。短短幾年之內(nèi),,公司已先后為世界六大洲的客戶(hù)成功地安裝了先進(jìn)的系統(tǒng)設(shè)備,。此外,為滿(mǎn)足客戶(hù)的特殊需求,,公司源源不斷地開(kāi)發(fā)出新產(chǎn)品和新服務(wù),,旨在提供給客戶(hù)完整的“即買(mǎi)即用”系統(tǒng),讓視覺(jué)化設(shè)備更加靈敏,,且更加適合客戶(hù)的企業(yè)工作流程,。
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公司于2003年成功收購(gòu)Fakespace Systems公司,組成了世界上最大的大型視覺(jué)化解決方案專(zhuān)業(yè)企業(yè),。Fakespace Systems始建于1988年,,是沉浸式視覺(jué)技術(shù)研發(fā)領(lǐng)域的先鋒企業(yè),產(chǎn)品被廣泛應(yīng)用于科研及商務(wù)領(lǐng)域,,許多研究成果都是世界視覺(jué)化技術(shù)領(lǐng)域的“開(kāi)先河”之作,。合并后的企業(yè)在技術(shù)咨詢(xún)、設(shè)計(jì),、安裝和大型視覺(jué)化解決方案方面擁有豐富的經(jīng)驗(yàn),,客戶(hù)包括美國(guó)Los Alamos國(guó)家實(shí)驗(yàn)室,、NASA、波音,、康菲,、約翰迪爾、以及美國(guó)陸軍和海軍,。
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2005年,,Mechdyne繼續(xù)收購(gòu)了VRCO有限公司,該公司是交互3D視覺(jué)化軟件的研發(fā)企業(yè),,同時(shí)也提供技術(shù)顧問(wèn)和項(xiàng)目承包服務(wù),。VRCO的悠久歷史和專(zhuān)業(yè)背景鞏固了Mechdyne作為全球視覺(jué)化解決方案頂級(jí)提供商的市場(chǎng)地位。Fakespace和VRCO的品牌由母公司Mechdyne保留,,F(xiàn)akespace分公司主要負(fù)責(zé)大型視覺(jué)化系統(tǒng)集成,,VRCO分公司則主要負(fù)責(zé)計(jì)算機(jī)系統(tǒng)和軟件的相關(guān)業(yè)務(wù)。
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Mechdyne公司傾盡其19年來(lái)在世界領(lǐng)先創(chuàng)新和市場(chǎng)創(chuàng)建體驗(yàn)中所收獲的技能,,為客戶(hù)提供多種大型沉浸式顯示器,、交互技術(shù)以及軟件支持、計(jì)劃支持和售后服務(wù),。我們的解決方案使企業(yè)客戶(hù)能夠?qū)⒁曈X(jué)仿真快速整合到商務(wù)實(shí)戰(zhàn)中去,,確保業(yè)務(wù)成功并取得高回報(bào)。
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Mechdyne is the world’s largest company dedicated to consulting and development of immersive, networked and collaborative visualization systems. The company addresses complex projects where an in-depth understanding of user requirements leads to the development of products and customized solutions involving elements of visual, software and support systems. Mechdyne’s subsidiary VRCO, Inc. specializes in immersive and interactive software development and support. Subsidiary Fakespace Systems Inc. provides advanced display technology and implementation services.
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Mechdyne Corporation was founded in 1996 by Dr. Chris Clover, an Iowa State University Ph.D. graduate with extensive experience at the university’s Virtual Reality Applications Center. He recognized the potential for advanced visualization and interaction technologies and his research led him to realize the growing demand for customized systems, software, and services. The company went on to develop the first commercial CAVE? to be driven with off-the-shelf PC’s instead of a supercomputer, the first rear-projected curve screen systems used in immersive visualization applications, and the world’s first reconfigurable immersive room, the FLEX?.?
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Mechdyne quickly and profitably grew to be one of the leading suppliers and innovators of large-scale visualization technology. Within a few years, the company had successfully deployed advanced systems on six continents. New products and services were developed in response to specific customer requirements as well as a growing understanding of creating turn-key systems to make visualization systems more intuitive and applicable to enterprise workflows.
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In 2003, Mechdyne acquired Fakespace Systems, thereby creating the world's largest company dedicated to providing large-scale visualization solutions. Fakespace Systems originated in 1988 as a pioneer in the development of immersive visualization for research and commercial market applications and had also introduced many ‘world's firsts’ advancements in visualization technology. The combined company instantly had an unparalled wealth of experience in consultation, design, installation, and servicing of hundreds of large-scale visualization solutions for clients such as Los Alamos National Laboratories, NASA, Boeing, Conoco Phillips, John Deere, and the U.S. Army and Navy.
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In 2005, Mechdyne acquired VRCO, Inc., a developer of interactive 3D visualization software and provider of consulting and contract services. The addition of VRCO's rich history and expertise solidified Mechdyne’s position as the world's largest dedicated visualization solutions provider, with a reputation for exceptional service and support, the industry's most recognizable brands, and the world's largest installed base of advanced visualization systems. Fakespace and VRCO brands have been maintained under the Mechdyne parent company, with the Fakespace division focused on large-scale visualization system integration and the VRCO division focused on computing systems and software.
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Mechdyne applies the skills acquired through more than 19 years of world-leading innovation and market-building experience to offer the industry’s broadest range of large-scale and immersive displays, interaction technologies, and enabling software, backed by planning support and after-purchase services. Our solutions allow organizations to quickly integrate visual simulation into business operations and ensure successful, ongoing operation with high return on investment.?
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